What R3 switched on
The files this server started from had whole regions dark and systems half-wired. These are the ones we brought back — the original game, the way it was meant to run.
The whole map
Alexandria, the Storm Desert, the Holy Water Temple, Jupiter, King's Valley, Pharaoh and Thief Village — regions that never loaded on the stock files — are open.
Pharaoh, all day
The Tomb of Pharaoh takes up to 100 entries a day instead of two. Baghdad opens from level 121.
A real endgame
Level cap 130 with Degree 15 gear at the top — every skill and item in the client works up to it.
The newest temples
The Mortifying Monk in the Taklamakan takes you to the Ice Temple, the Ancient Prophet in Hotan and Baghdad to the Temple of Destruction, from level 125. The Fire Temple opens with the next level cap.
Fixed where it was broken
The Warrior Screen skills are back on their original 3-minute cooldown, not the 10 minutes the files shipped with.
Global without the wait
The global chat cooldown is one second, not a minute. Say it when it matters.
Back in the fight faster
Summoning sickness after death is 10 seconds, the STR/INT buff cools down in 30, and the SROR Macro revives and re-summons your Fellow even with a pick pet or horse out.
Kept through death
Your own buffs survive death and teleport, and so do the honor-rank buffs. They now keep their true remaining time, too.
Only what iSRO has
What official iSRO has, R3 has. What it doesn't, we remove — the RIGID-only Shipwreck dungeons and crafting recipes go, and so does the old junk on unique drops.